We're seeing our male character, at E3 we got to see our female character. A little surprise here: These two are actually brother and sister. They both exist in the game world at the same time. If you're playing as the female Ryder, your brother is out there somewhere in the universe. The character we saw two E3s ago, the N7, is actually your father.
В геймплейном ролике мы видим мужскую версию Райдера, на Е3 была женская. Маленький сюрприз: на самом деле они брат и сестра. Они оба существуют в игровом мире в одно и то же время. Если вы играете за женскую версию, значит ваш брат где-то там во вселенной. Персонаж, которого мы видели два Е3 тому назад является их отцом.
Геймплейное видео Mass Effect: Andromeda с CES 2017 показало новую планету, меню умений и персонажей. Во время мероприятия NVIDIA на конференции CES 2017 студия BioWare представила новое геймплейное видео Mass Effect: Andromeda, в котором мы без труда увидели новую планету, меню умений и персонажей.
Видео начинается с красивой демонстрации корабля главного героя, который филигранно и как бы танцуя пролетает через поле астероидов. Далее происходит высадка на эту, ранее не объявленную, планету. BioWare по-прежнему использует радиальное меню для выполнения всех действий — выбора персонажей перед высадкой, распределения навыков и выбора умений, оружия. (Попсовое колесо так и осталось).
После чего следует несколько эффектных кадров с перестрелками, в ролике нам показали нескольких новых врагов. Для демонстрации была использована какая-то часть миссии за лояльность компаньона-азари по имени Пиби.
Генеральный директор BioWare Аарон Флинн (Araryn Flynn) после окончания этого видео сделал несколько заявлений. По его словам, оснащение каждого костюма персонажа джетпаком позволило сделать много «вертикальных» уровней и разрушаемых объектов. Было объявлено, что PC-версия Mass Effect: Andromeda обладает полной поддержкой консольных геймпадов. Вдобавок, игрок прямо на ходу сможет переключать управление между клавиатурой и мышью и геймпадом, и наоборот.
Впервые в серии, в Mass Effect: Andromeda реализована система динамического переключения профиля персонажа, что позволит менять его класс в режиме реального времени. Это отличная новость для тех, кто дико страдал, играя в Mass Effect за любого персонажа, кроме солдата. (Как по мне, так помесь ежа и ужа, хотя видно будет?)
Также были опубликованы новые скриншоты Mass Effect: Andromeda, что они в HD-разрешении и сделаны с консольной версии игры.
В честь своего десятилетия, Sudio FOW выпустила ролик, в котором анонсировала несколько новых фильмов и заявила о своем возвращении в лоно киноиндустрии.
Кроме этого, они также выложили крупное обращение на своем дискорд-сервере следующего содержания:
Dear Fowlings,Well, here are we. On this day ten years ago, two Doritos-encrusted neckbeards got up from their Source Filmmaker induced stupor, wiped the orange dust off their keyboards, and decided it was a good idea to release Lara in Trouble upon the unsuspecting world.
We toiled for probably around two months on that goddamn movie, trying to figure out how to make one broken thing interact with yet another broken thing inside a very broken attic environment. Nothing really worked as it should, everything seemed held together by jank and illusions. So it was with a mix of great trepidation (and a desire to be free of GabeN’s hell) that we decided that it was finally fit for release.
It was not, but you guys liked it anyway.
As yagskie and I finally put on our underwear and started scrolling through the comments we realized that there was a real hunger and demand for longer-form content. We knew that short, voice-less loops are no longer gonna cut it. And StudioFOW was born.
Ten years on, we have been through some shit, some good, some bad, but at the end of the day we’ve always kept one foot moving forward thanks to your support.
This has been the most incredible of journeys, and I could not be more thankful to all of you for allowing us to undertake it. The fact that the core team is still together here after ten years in such a crazy industry is a testament to how committed we are to delivering content for you guys.
2024 is a crossroads moment for us as a studio. As we finish our animation duties on Subverse (very soon), we have to decide what to do next with our careers. There’s a lot of new tech on the market, a lot of exciting opportunities. However, defiling waifus and making them ahegao in sheer ecstasy will always be our true calling. As such, the idle animators will slowly trickle back into creating film content. How much of it, and what kind of film content, will depend on YOU all. We have set up a Fansly dedicated to filmmaking as well as Throne for some more experimental content. You can support the studio through these platforms and get production going RIGHT NOW!
https:++fansly com+StudioFOW (вставьте "/" вместо "+" и точку на месте пробела)
We feel the same buzz and energy (even more so) now than in 2014, and with being out of the scene for a few years we cannot wait to get creative again and show ya’ll what we can still do.
To our collaborators/contributors – There are too many to list throughout these 10 years but everyone we’ve worked with, or added something to the movies, thank you for your contributions. I really want to thank people individually (maybe in a separate post) since this message is already too long and sappy
To the discord community – enjoy the celebrations! We’d love to hear your FOW anecdotes throughout the week. Favorite movie moments, scenes etc. I am sucker for stories about people meeting through online communities, and we have one of the best on the Internet, so if you have any juicy meetup stories please let me know!
There will be some fun stuff throughout the week such as the Pop Quiz for hardcore fans and other little events. And of course, we could not leave you all without a special video thank you in our very own style.
It’s been an honor to be your director for these past 10 years, and like Fow-Chan says, here’s to 10 more years of lewd adventures!
Even though we’re all still recovering from the twists and turns of Angels of Death, there’s already another epic Warhammer 40,000 series on the horizon. Welcome to… The Exodite.
You may remember something about Exodites and T’au when we announced Warhammer Animations all the way back in March. There wasn’t much to go on – no more than a short and mysterious teaser – but there’s now a huge new trailer.
Arriving early next year, The Exodite is going to be a treat for T’au fans. It’s got battleships, battlesuits, T’au ceremonies, Imperial cruisers atomised by superior firepower, you name it.
As their expanding empire brings them into contact with the Imperium, the T’au must take desperate measures to ensure a deadly new war does not consume them. But we have questions.
Just who is the mysterious character in the title? Exodites are an Aeldari faction who abandoned their collapsing empire to go and live in harmony with nature, but what have they got to do with the T’au?
And although the T’au are clearly launching some kind of planetary assault, why are they throwing so much into a precision stealth suit deployment?
We also noticed a few other things – namely, XV15 Stealthsuits, a blast from the past for T’au fans.* There also appears to be some sort of T’au ceremony going on, and a lot of determined warriors surrounded by high-tech gear.
You won’t have long to wait to find out what’s going on, as The Exodite will be Manta-striking into Warhammer TV early in the new year, exclusively on Warhammer+. In the meantime, you can join the hosts of Deep Strike for an in-depth discussion about the emotional final episodes of Hammer and Bolter, including Kill Protocol.**
When you’re done with Deep Strike, follow along with this week’s Citadel Colour Masterclass and learn to paint eye-catching glass bottles and phials, as well as the strange and luminous liquids stored within them.
Здесь мы собираем самые интересные картинки, арты, комиксы, мемасики по теме we got next (+1000 постов - we got next)
Отличный комментарий!