so that we would
»BasedBinkie artist Chivalry Starved Комиксы комиксы без перевода
A slave to fate
What is Oblivion?Shabazik dark fantasy Fantasy art Воины (Fantasy) elf girl Elf ozcura Aiers (setting)
Would hate to waste a good head!
"I don't care what you think that would serve for" the Brethren Knight Cleves said in a stern tone to a bunch of disappointed orc mercenaries. "You are NOT going to take any head -or anything else- that will rot and give away our position miles away only from it's stench and the flies. I don't care if it's for a bounty, trophy, part of your culture. I don't want to see ANY head, ears, hands, fingers or anything else. Are we clear?!"
"But how are we going to get paid?!" protested an Ozcura, waving the freshly cut head of a fallen enemy.
Cleves sighed. "Just show the treasurer -Brother Dithmar- and he will keep a tally for once we are back in Castle Kreuzfeldt" the warrior-monk said. "And don't take too much loot, either" this generated a wave of protests, as it was part of their benefit. "No complains!" Cleves said. "We are deep in enemy territory, and we still have a long way to go. So we can't get overburdened. Take preference for food, because anything else we will have to carry all the way to the Demonlands and back"
There was general disappointment among the Orcpeliers -the orc mercenaries under service of the Order of the Holy Sword of Nortender-, but they understood the logic behind it.
"I don't know. I would hate to waste a good head!" said Magdalena, as she tossed the head of a vanquished enemy on a burlap sack her sister Hortence was holding.
"Hello, fellow Orcpeliers!" said another grey orc near them.
They turned around, not recognising her from the garrison of Kreuzfeldt... or any of the other Orcpelier forces that where gathered as auxiliary infantry for this deep raid into the enemy lands, to support the heavy cavalry of the Order and the mounted infantry. But she had the right sort of gear, and a hastily pinned yellow cross of Nortender on her clothes.
The third ozcura looked quite nervous... as if she had fought in the losing Dark Legion force and quickly slapped the symbol of the Order, rather than try to run or surrender -well knowing that in such a deep raid into the Demonlands, the order couldn't really spare time and manpower with prisoners.
The two sisters looked at each other, knowing well what happened. They knew the order didn't recruited on the battlefield deserters... but they where so far away from the lands of the Order, and in this battle they had already lost several of their comrades... who would tell the knights? Unlike them, they could appreciate an intelligent ozcura with an instinct for survival.
"Hello... fellow Orcpelier" the twin sisters finally said to the relief of the new recruit.
MSPA news MS Paint Adventures фэндомы Hiveswap
Второй акт находится в активной разработке! Заявление на Кикстартере:
,,So it’s been a while. There are a lot of reasons for our silence, and honestly it’s a whole tangle of stuff that maybe one day we’ll get into. But right now the good news is we’re in a stage of development where we can start sharing some things and are committed to talking with you more frequently.
ACT 2
We know you’re eager to find out something, anything, so let’s cut to the chase - yes, Act 2 is in active development. While we don’t want to start throwing out release dates until we’re a little further along, we’re happy to say that the script, art and design work is nearly complete, and programming is underway.
You might gather from the above description that Hiveswap development is a little unusual. Let’s just say we learned a lot of lessons during development of Act 1. For Act 2 we have built a staggered development process where the script and design come first, followed by the art. Then our programming team will put it all together while the writing, design and art teams move on to Act 3. Once we have all the Act 2 content and programming together, we will move into a play-testing and iteration phase before release.
This approach is working much better for us but one downside of this approach is that there isn’t much gameplay footage to show for most of the development. We can’t show you any gameplay yet but we would like to share a few snippets…
We will have more to share on Act 2 soon and we want to share it with you first. For our next update we’d like to invite you to submit questions about Act 2 via this google form and we will aim to answer as many of them as possible in the update.
Thanks again for your patience and support. We’re so happy to be back talking about Act 2 and can’t wait to share more info soon."
И второй момент - о спойлерах и их снятии.
Когда снимать требование к наличию тега HS spoiler art под постами с артами по Эпилогу?
Поскольку вопрос сложный, то вот опрос из трёх вариантов:
По окончанию перевода эпилогов на русский. | |
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9 (36.0%) |
Двадцатого мая aka месяц с публикации эпилога. | |
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8 (32.0%) |
Дэйвкат - канон! (просто увидеть результаты) | |
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8 (32.0%) |
Ash Thorp SW art Звездные Войны фэндомы stormtrooper
014 – THE ANTERIOR HEART by Ash Thorp
Limited visibility, yet we advanced on his orders, unprepared for what lay in hiding beyond the mountains. A routine sweep, spun into epochal bloodbath. A swift and thunderous retaliation for our recent tours, leaving those that survived with broken morale, hearts, and flesh.
They were winning the war.
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Francois and I knew we wanted to pay homage to the original art department on Star Wars. This gunner prop was an older sketch done by I believe Joe Johnston. We both loved this prop and felt it would be great to include in the series… so here we are
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Far Far Away, is a limited run of paintings by Friendly Robot and Ash Thorp with narration by Pilotpriest. Our goal is to dive into moments, ideas, scenes, characters that we adore from the lore of Star Wars. Each painting tells a different story and each piece carries different meaning.
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