В чем рендерилось:?
100% Pure IRAY render with 11900 iterations. No postwork
Model: Rebeca (Genesis 3 morph)
Camera:
Focal Length: 180 mm.
Focal Distance: 4.27 mts.
F/Stop: 70
Tone Mapping:
Burn Highlights: 0.1
Saturation: 1.8
Gamma: 1
Bloom:
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 500k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1931
Lighting: 1 HDR environment + 1 spotlight
environment intensity: 10
spotlight in back (lumens): 5M
Colors used: 205503
Original Size: 1000x1500
Render time: 2 hours 54 minutes in Nvidia GTX970
https://bestmanpi.deviantart.com/art/Rebeca-Portrait-210-735873992
Model: Rebeca (Genesis 3 morph)
Camera:
Focal Length: 180 mm.
Focal Distance: 4.27 mts.
F/Stop: 70
Tone Mapping:
Burn Highlights: 0.1
Saturation: 1.8
Gamma: 1
Bloom:
Bloom Filter Radius: 0.8
Bloom Filter Threshold: 500k
Bloom Filter Brightness Scale: 0.7
Spectral Rendering:
Spectral Conversion Intent: natural
Spectral Observer: cie1931
Lighting: 1 HDR environment + 1 spotlight
environment intensity: 10
spotlight in back (lumens): 5M
Colors used: 205503
Original Size: 1000x1500
Render time: 2 hours 54 minutes in Nvidia GTX970
https://bestmanpi.deviantart.com/art/Rebeca-Portrait-210-735873992
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