Аннотация от автора: I needed a cycle of Celestia walking, so did the majority of this on a Friday Stream. Was cleaned up a day later and made its way here. There is still a lot to be desired in it, but didn't want to spent hours more for small changes.
This is a walk animation sequence for use in Source Film Maker. The animation is 2 seconds long (60 frame cycle; created in 30 fps); the entire sequence is 12 seconds long and can be copy/pasted to loop for longer easily. There is no modifications to the rootTransform. I know there is some clipping with the shoes, but it really couldn't be helped without making her walk stiff-legged.
Includes movement of the wings (closed and opened), eyes, ears, mane (baked) and tail. Eye animation is only to the direction controls; not the moving point. This means you may have to clear the movement depending on the use.
Requires BeardedDoomGuy's Celestia Overhaul:
[DL] celestia overhaul v2 by BeardedDoomGuy
I needed a cycle of Celestia walking, so did the majority of this on a Friday Stream. Was cleaned up a day later and made its way here. There is still a lot to be desired in it, but didn't want to spent hours more for small changes.
This is a walk animation sequence for use in Source Film Maker. The animation is 2 seconds long (60 frame cycle; created in 30 fps); the entire sequence is 12 seconds long and can be copy/pasted to loop for longer easily. There is no modifications to the rootTransform. I know there is some clipping with the shoes, but it really couldn't be helped without making her walk stiff-legged.
Includes movement of the wings (closed and opened), eyes, ears, mane (baked) and tail. Eye animation is only to the direction controls; not the moving point. This means you may have to clear the movement depending on the use.
Requires BeardedDoomGuy's Celestia Overhaul:
[DL] celestia overhaul v2 by BeardedDoomGuy
Download: www.dropbox.com/s/py3kdfenctop…